The Xbox One is getting “Remote Play” thanks to Windows 10

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Today at Microsoft’s Windows 10 reveal, not only was it revealed that Microsoft will now have universal coding, (allowing one item to be coded and easy compiled for all Windows 10 devices), they will also have their own version of Remote Play.

If you are running a PC and have an Xbox One on the latest updates (likely Xbox One preview users will be the first to try) you’ll be able to stream a game on your Xbox One to your PC. Just plug your Xbox One controller w/charging cable and you are good to go.

Of course there are some limitations. You won’t be able to play cross network. This means if you are on a trip and your Xbox One is at home, you won’t be able to play a game sitting in your Xbox. Both devices have to be on the network. Generally, data travelling over your own network (via wireless or via Ethernet cable) is going to be much faster than over your internet service provider’s data lines.

Sony had the same limitations when they first started their “Remote Play” capabilities. I wouldn’t be surprised if this changes by launch or the ability to play cross network connections (as long as both connections are fast and strong) is available.


Halo: MCC is still so broken you can now beta test updates

You read that correctly, Microsoft announced today that if you an Xbox One Preview user you can now sign up to beta test new updates for the Masterchief collection.

Again, you’re reading that correctly. The game is still so broken they are now resorting to having people test their upcoming update to ensure it’s working correctly.

There are some caveats though. You have to be a Xbox Preview user and sign up for the MCC update beta via the Preview Registration app. Additionally, if you get the update you will not be able to go into matchmaking or play with anyone not in the beta themselves.

More information can be found on 343’s latest blog post.

Halo MCC multiplayer patch is out! Our verdict? It’s still broken!


Yep 343 Industries just announced a couple hours ago that the Halo Masterchief Collection is out. This update along with other things is supposed to fix the multiplayer issues that have plagued the game since launch. The update comes in at approximately 1.5GB. However, as I have found the multiplayer experience is still littered with errors.

In the video below you will see it took about 8 minutes to get into a match. This is quite depressing for Halo fans. It’s not like this is 343’s first Rodeo. They did an amazing job of taking over reach (which literally needed to be moved from Bungie’s server’s to 343’s own servers. Heck Halo 4 launched with almost no hiccups. However, we are almost two weeks into this game’s launch and one of the most exciting features of the game is still broken. I’m of the firm belief the game was rush and didn’t get the proper testing to fix these items before launch.


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